Some Alchemist focus purely on the healing side of the craft, making themselves useful allies in the deepest of dungeons. You must have access to the Potion study to take this focus.
At level 2, a Doctor’s potions use d6s instead of d4s for it’s alchemy die.
At 2nd level, you have learned how to stave off disease, toxins and live a healthier life. You gain advantage on all Saving Throws to resist disease and poisons. You also gain 1 additional Hit Point per level.
At 6th level, you learn how to make a concentrated potion for a healing boost. Once per long rest, you can make a potion that does twice the healing of your normal potions. Doing this still only cost 1 alchemy point, but cannot be done again until you complete a long rest.
Potion of Revival
At 10th level, you learn how to make a potion that can revive the recently slain. At the cost of 4 alchemy points, you can create a potion that has the same effects as the spell Revivify.
Potion of Resurrection
At 14th level, your uphill struggle against death has produced the Potion of Resurrection. At the cost of 5 alchemy points, you can create a potion that has the same effect as the spell Raise Dead.
Potion of Life
At 18th level, you have become a force against death like no other. At the cost of 7 alchemy points, you can create a potion that has the same effect as the spell Resurrection, only after creating this potion you are unable to create any more potions until you complete a long rest, and you have disadvantage on all attack rolls, ability checks, and saving throws.
Art, graphic and media consultation, Session Zer0 hopes to be a source of tolerance and inclusion, working with clients to expand on diverse representation in the gaming industry as a whole.