Barbarian Template

The Class Table

Level Proficiency Bonus Features Feature Uses Feature Modifier
1st +2 Feature 1, Feature 2 2 +2
2nd +2 Feature 3, Feature 4 2 +2
3rd +2 Feature Tree 1 3 +2
4th +2 Ability Score Improvement 3 +2
5th +3 Extra Attack, Feature 5 3 +2
6th +3 Feature Tree 1 4 +2
7th +3 Feature 6 4 +2
8th +3 Ability Score Improvement 4 +3
9th +4 Feature Tree 2 4 +3
10th +4 Feature Tree 1 4 +3
11th +4 Feature Tree 3 4 +3
12th +4 Ability Score Improvement 5 +3
13th +5 Feature Tree 2 5 +3
14th +5 Feature Tree 1 5 +3
15th +5 Feature Tree 3 5 +3
16th +5 Ability Score Improvement 5 +4
17th +6 Feature Tree 2 6 +4
18th +6 Feature 7 6 +4
19th +6 Ability Score Improvement 6 +4
20th +6 Feature 8 Unlimited +4

Class Features

Hit Points

Hit Dice: 1d12 per level

Hit Points at 1st Level: 12 + Constitution modifier

Hit Points at Higher Levels: 1d12 (or 7) + your Constitution Modifier per level after 1st

Proficiencies

Armor: Light Armor, medium armor, shields

Weapons: Simple weapons, martial weapons

Tool: None

Saving Throws: 

Skills: Choose two skills from

Equipment

Ability Score improvement

When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.

Using the optional feats rule, you can forgo taking this feature to take a feat of your choice instead.

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